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The Black Company Series - 11 Audiobooks- Glen Cook/ Grimdark/ Fantasy

The Black Company Series - 11 Audiobooks- Glen Cook/ Grimdark/ Fantasy

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The Black Company Series - 11 Audiobooks.

This series follows Glen Cooks the Dread Empire. The Black Company series is a dark fantasy series written by Glen Cook. It chronicles key events of the most recent ~40 years of the long history of a brotherhood of mercenaries called the Black Company, the last of the legendary Free Companies of Khatovar. Audiobooks included:

Book 1. The Black Company (1984) Some feel the Lady, newly risen from centuries in thrall, stands between humankind and evil. Some feel she is evil itself. The hardbitten men of the Black Company take their pay and do what they must, burying their doubts with their dead - until the prophesy: The White Rose has been reborn, somewhere, to embody good once more. There must be a way for the Black Company to find her....

Book 2. Port of Shadows (2018) The soldiers of the Black Company don't ask questions, they get paid. But being "The Lady's favored" is attracting the wrong kind of attention and has put a target on their backs--and the Company's historian, Croaker, has the biggest target of all. The one person who was taken into The Lady's Tower and returned unchanged has earned the special interest of the court of sorcerers known as The Ten Who Were Taken. Now, he and the company are being asked to seek the aid of their newest member, Mischievous Rain, to break a rebel army. However, Croaker doesn't trust any of the Taken, especially not ones that look so much like The Lady and her sister...

Book 3. Shadows Linger (1984) Mercenary soldiers in the service of the Lady, the Black Company stands against the rebels of the White Rose. They are tough men, proud of honoring their contracts. The Lady is evil, but so, too, are those who falsely profess to follow the White Rose, reincarnation of a centuries-dead heroine. Yet now some of the Company have discovered that the mute girl they rescued and sheltered is truly the White Rose reborn. Now there may be a path to the light, even for such as they. If they can survive it.

Book 4. The White Rose (1985) She is the last hope of good in the war against the evil sorceress known as the Lady. From a secret base on the Plains of Fear, where even the Lady hesitates to go, the Black Company, once in service to the Lady, now fights to bring victory to the White Rose. But now an even greater evil threatens the world. All the great battles that have gone before will seem a skirmishes when the Dominator rises from the grave.

Book 5. The Silver Spike (1989) ....embedded in the trunk of the scion of the godtree, it contains the essence of the maddest of the Ten Who Were Taken...The Dominator. Defeated by the Lady and cast from this world, all that was left of him was a foul trace of lingering evil. But the graveyard that was once the Barrowland contains more secrets than dead. All who would possess the power of the Dominator are drawn to the spike. A foolhardy band of thieves is the first to reach it, and a rapacious and malign spirit is unleashed on an unwary world. The forces gather, sides are drawn, and mortal men can only die as the Dark Lords battle for domination.

Book 6. Shadow Games (1989) After the devastating battle at the Tower of Charm, Croaker leads the greatly diminished Black Company south, in search of the lost Annals. The Annals will be returned to Khatovar, 8,000 miles away, a city that may exists only in legend...the origin of the first Free Companies. Every step of the way, the Company is hounded by shadowy figured and carrion-eating crows. As they march every southward, through bug infested jungle; rivers dense with bloodthirsty pirates; and cities, dead and living, haunted by the passage of the Company north, their numbers grow until they are thousands strong. But always they are watched by the Shadowmasters, a deadly new enemy. They are twisted creatures that deal in darkness and death, powerful, shadowy creatures bent on smothering the world in their foul embrace. This is the first round in a deadly game, a game that the Black Company cannot hope to win.

Book 7. Dreams of Steel (1990) Croaker has fallen and, following the Company's disastrous defeat at Dejagore, Lady is one of the few survivors - determined to avenge the Company and herself against the Shadowmasters, no matter what the cost. But in assembling a new fighting force from the dregs and rabble of Taglios, she finds herself offered help by a mysterious, ancient cult of murder--competent, reliable, and apparently committed to her goals. Meanwhile, far away, Shadowmasters conspire against one another and the world, weaving dark spells that reach into the heart of Taglios. And in a hidden grove, a familiar figure slowly awakens to find himself the captive of an animated, headless corpse. Mercilessly cutting through Taglian intrigues, Lady appears to be growing stronger every day. All that disturbs her are the dreams which afflict her by night--dreams of carnage, of destruction, of universal death, unceasing....

Book 8. Bleak Seasons (1996) Having risked their lives and souls to capture the fortress of Stormgard, a band of weary soldiers known as the Company witnesses their commander's descent into madness and await the reemergence of their ancient gods.

Book 9. She is the Darkness (1997) The wind whines and howls with bitter breath. Lightning snarls and barks. Rage is an animate force upon the plain of glittering stone. Even shadows are afraid. At the heart of the plain stands a vast grey stronghold, unknown, older than any written memory. One ancient tower has collapsed across the fissure. From the heart of the vastness comes a great, deep, slow breath like that of a slumbering world-heart, cracking the olden silence. Death is eternity. Eternity is stone. Stone is silence. Stone cannot speak, but stone remembers. So begins the next movement of Glittering Stone....The tale again comes to us from the pen of Murgen, Annalist and Standard Bearer of the Black Company, whose developing powers of travel through space and time give him a perspective like no other. Led by the wily commander, Croaker, and the Lady, the Company is working for the Taglian government, but neither the Company nor the Taglians are overflowing with trust for each other. Arrayed against both is a similarly tenuous alliance of sorcerers, including the diabolical Soulcatcher, the psychotic Howler, and a four-year-old child who may be the most powerful of all.

Book 10. Water Sleeps (1999) In the latest installment of the author's Black Company series, survivors of the conflagration in She Is the Darkness plot to free their comrades held captive under the glittering plain, but first they must endure a terrible ordeal and face the dubious history of their own organization.

Book 11. Soldiers Live (2001) As Soldiers Live opens, Croaker is military dictator of all the Taglias, and no Black Company member has died in battle for four years. Croaker figures it can't last. He's right. For, of course, many of the Company's old adversaries are still around. Narayan Singh and his adopted daughter - actually the offspring of Croaker and the Lady - hope to bring about the apocalyptic Year of the Skulls. Other old enemies like Shadowcatcher, Longshadow, and Howler are also ready to do the Company harm. And much of the Company is still recovering from the 15 years many of them spent in a stasis field. Then a report arrives of an evil spirit, a forvalaka, that has taken over one of their old enemies. It attacks them at a shadowgate - setting off a chain of events that will bring the Company to the edge of apocalypse and, as usual, several steps beyond.

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